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Treasure Maps (Advanced Dungeons & Dragons, Gr3 9377) by Slade Henson

By Slade Henson

Treasure Maps includes sixteen seperate adventures that might take participant characters from mountaintops to the sea depths. every one experience comes with fantastically rendered full-color maps, one for the gamers and one for the DUNGEON grasp. The participant characters can locate treasure drowned in deep water, watch the celebrities for omens, rescue a abducted prince, look for a misplaced mine, stopover at a truly unusual eating place, or discover the sky-temple of a forgotten deity.

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Extra info for Treasure Maps (Advanced Dungeons & Dragons, Gr3 9377)

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Once in the hole, characters will be able to see again normally (provided they light torches or have some similar light source with them) and find that they are in a ceremonial chamber. Pictures of male babies transforming into grown men and female babies turning into women line the walls. Curious script in an ancient language also accompany the drawings. The Danger The words and images on the walls show the stages of the coming-of-age ceremonies practiced by these ancient mesa-dwellers. All who enter the chamber must exit men or women.

Upon entering, they will be greeted by polite and attractive sales people who will take them around the showrooms and answer any of their questions (within reason). The front office is filled with large displays of exotic art, ornate chocolate entrees, fancy fruit candies, and silk clothing. Each imported product has a plaque that explains where the product came from, what it is, how it was made, and an exorbitant price tag. The emporium also sells more mundane items, such as weapons and adventuring gear, but again each item will be of the finest possible make (a scabbard will be silver-chased, a mirror will have an ornate frame, and the like).

Many mages and sages would pay dearly for a piece of the sky, but the forest is dangerous, and few who venture into it come back to tell the tale. · The boat is all that remains of a legendary catastrophe that once nearly destroyed this part of the world. The calamity was caused by rival mages who sought to destroy each other in the greatest magical battle in history. The sky blazed with their energies, and the lakes and rivers boiled in fury. The ground shook and opened, releasing geysers of water that threatened to flood the whole valley.

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